Keep kids learning with daily schedules and activities. Go to Wide Open School
In the classroom, Just Get 10 is best suited as a reward or enrichment activity. Kids who finish their classwork early could play for a set amount of time, but keep in mind that they will need to sign in using an email account. It could be fun to make a class leaderboard and challenge kids to earn the top spot. In order to more fully connect the experience to the classroom, be sure to hold regular, class-wide discussions about kids' strategies.Continue reading Show less
Just Get 10 is a unique number puzzler in which kids have to tap adjacent same-numbered tiles to combine them, thereby increasing the value of the numbers. For example, when kids tap to select all of the adjacent 1s in an area, the numbers fall into a single tile and result in a 2. Kids continue until they reach the number 10 for all of the tiles displayed. It sounds easy, but the real challenge is to arrange the stacked tiles so they do not block other tiles that need to be stacked. Kids earn points for stacking tiles, although the point system is not entirely clear.
Note that there may be privacy concerns for kids using this app: Users must sign in using their email accounts, there are pop-up ads, and users can easily purchase upgrades and access social media directly within the app.
Just Get 10 is more of a puzzler that happens to use numbered tiles rather than a content-rich math game. The game is fun and challenges kids to use their problem-solving skills, but they won't use math skills other than simple number recognition and cardinality. A drawback of the game is that kids have a limited number of tries to complete a level before they have to make in-app purchases or share a link to the game using email or social media.
The overall layout and goal of the game are unique, but it would be great to see some more mathematical content integrated into gameplay. For example, rather than tapping tiles to get to the next number (from 1 to 2, and then from 2 to 3, and so on), kids could tap tiles to reach a particular sum or difference. It would also be helpful if some hints were offered; without them, some kids might get frustrated.