Teacher Review for Ice Math Ninjas: ZERO

Arcade - YES; fast-paced - YES; multi-level - YES; possible technology integration tool for Math - NO

Gloria E.
Associate Professor
Georgian Court University
Lakewood, NJ
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My Grades 6, 7, 8
My Subjects Math, Social Studies
My Rating
Learning Scores
My Students Liked It No
My Students Learned No
I Would Recommend It No
Setup Time Less than 5 minutes
Great for Individual
Great with General
How I Use It
I played all the games at all the levels in the FREE version; but did not involve any students because I could not justify its applicability and/or use in the classroom. I would not use it.
My Take
Lots of children play Fruit Ninja and LOVE it. Expected Ice Math Ninja to piggy-back off the same concept and possibly contributed towards increased student motivation for learning math. Only evaluated the FREE version but screen shots of $2.99 version are very similar, so the price difference probably allows access to more games. Although Ice Math Ninja says Grades 2-6, the first game Sub-Zero Mines could be used with Kindergarten students - it just reinforces identifying number 1 through 9. Polar Pairs could be used with 1st graders - it reinforces identifying even or odd numbers. Antarctic Add reinforces single digit pairs of numbers. Although all games had Easy, Medium, and Hard levels - the only thing that increased was the speed in which students can "slice" answers and gain points. There was no way to add students names or obtain tracking; however, students receive feedback -- but are probably too busy "slicing" numbers to pay attention. A creative teacher could probably use it to motivate struggling students to practice very elementary math concepts because of its arcade interface; however, based upon the FREE version - Ice Math Ninja hold little potential for addressing Math Common Core Standards and/or supplementing math concepts taught in the classroom.