Teachers can have kids read different stories, record their voices in dialogues, and practice counting in different languages, and then share their experiences in class. Teachers can also use the lesson plans in social studies, science, and ELA classes to explore topics and themes that emerge throughout the stories.Continue reading Show less
Editor's Note: Globe Smart Education has been consolidated with One Globe Kids - Friends Around the World.
Globe Smart Education 1 explores the lives of kids around the world through stories and games. Users pick one of eight kids from five countries: Haiti, the Netherlands, Indonesia, Burundi, and the United States. They then can choose to read that child's story, select "tell me about yourself" to engage in a dialogue, learn phrases or count to 10 in the child's native language, or read more facts about the child's hometown. Each story features vignettes that illustrate what's different about each kid's life and culture (like a family wedding reception in Haiti that's cut short when the electricity goes off) and what kids across cultures might share (like loving to read).
Teacher sections of the app offer a discussion guide for each country, lesson plan ideas, and classroom activities that draw directly from each unit and build on topics that arise in the stories.
Another app from the same developer, One World Kids, uses the same content and activities and can be downloaded free. Within that app, one kid's story is free for viewing, while the others are available for in-app purchase at $1.99 each. Globe Smart Education 1 includes the teacher guides; One World Kids does not.Continue reading Show less
Each story lets kids listen while they read and, in some cases, lets kids make choices about what the narrator should do next. (For example, Floor from the Netherlands asks, "Which craft should we make for Queen's Day?" and kids pick a keychain or a pencil case.) The language-learning and dialogue sections also make good use of the device's capabilities: After recording their own answers in a dialogue section, kids see their avatar's image next to the featured kid's image, and their recorded voice is played back in a mock dialogue. Most kids will get that this isn't a real conversation, but it's a fun, smart way to engage kids' imaginations while teaching them about empathy.
Teacher sections extend the lessons with behind-the-scenes looks at the making of each story, and lesson plans that examine such topics as electricity, water, and transportation. It's impressive that the serious issues kids face in developing nations are on display here, and they're featured with warmth, detail, and sensitivity that can helpfully engage young learners.
The developers are also sensitive to kids' privacy. Although kids can record audio and play back their dialogue with the children featured in each story, those recordings stay on the device and can't be shared. Similarly, kids can upload photos for their avatars, but those images stay local to the device.Continue reading Show less
Key Standards Supported
Reading Informational Text
Ask and answer questions about key details in a text.
Identify the main topic and retell key details of a text.
Describe the connection between two individuals, events, ideas, or pieces of information in a text.
Ask and answer such questions as who, what, where, when, why, and how to demonstrate understanding of key details in a text.
Identify the main topic of a multiparagraph text as well as the focus of specific paragraphs within the text.
Describe the connection between a series of historical events, scientific ideas or concepts, or steps in technical procedures in a text.
Ask and answer questions to demonstrate understanding of a text, referring explicitly to the text as the basis for the answers.
Determine the main idea of a text; recount the key details and explain how they support the main idea.
Describe the relationship between a series of historical events, scientific ideas or concepts, or steps in technical procedures in a text, using language that pertains to time, sequence, and cause/effect.