Teachers can use Doodle Fit 2 to teach area and unit concepts to third graders. If email accounts are possible and individual devices are available, you can hook students by challenging pairs or small groups to complete puzzles fast in timed mode. Once reeled in, you might lead a whole-group discussion about the experience and the individual blocks — exploring unit concepts along the way. Individual or small group activities include creating new puzzles of a particular area (and shape for fun or to reinforce shapes) or perhaps puzzles made with a certain selection of blocks to be described in terms of units. Students could also use the game to reinforce spatial reasoning skills as homework or a learning center assignment. Teachers and students could use statistics to measure improvements in speed before and then after learning activities or host challenges to find multiple solutions.Continue reading Show less
Doodle Fit 2: Around the World is a gaming version of the original Tetris-style puzzler, Doodle Fit. While it stays true to its basic puzzling roots and even adds a new create-your-own mode, required and lengthy email registration and confirmation, required gaming and scoring networks, and in-app purchases all combine to up the appropriate target age and make it a bit iffy for school use.
As with the original, kids must use a collection of four-unit blocks plus rods from two to five units long, a three unit angle, and a single unit to recreate a larger shape without empty spaces or overlaps. The inability to rotate shapes makes the game a bit easier but larger continuous-area shapes can really challenge. Kids can choose to play alone, connect with friends or anonymous players over the network, or solve puzzles published by the community. The original Doodle Fit remains a good choice especially if email registration or online play aren't possible. As of review time, the Android version downloads and opens but crashes after network sign in.
Doodle Fit 2: Around the World puts puzzling in the palm for third graders learning about area and units. The best news is a new create-a-level function that challenges kids to make thematic puzzles of their own to share. Featured community puzzle Roswell includes a spaceship and saguaro cactus while the Einstein puzzle has some hairy appendages. Levels are now organized by countries starting with USA and then moving to Mexico, and kids can browse a rotatable globe but really the geography lesson ends there. Hints are earned one for every two puzzles solved but in-app hint packs are available for a price. The equivalent of progress tracking, in this case, getting to see puzzle solutions for those with more than one, has disappeared from the original, discouraging kids from trying additional possible solutions.
Key Standards Supported
Understand that shapes in different categories (e.g., rhombuses, rectangles, and others) may share attributes (e.g., having four sides), and that the shared attributes can define a larger category (e.g., quadrilaterals). Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories.
Recognize a line of symmetry for a two-dimensional figure as a line across the figure such that the figure can be folded along the line into matching parts. Identify line-symmetric figures and draw lines of symmetry.
Measurement And Data
Recognize area as an attribute of plane figures and understand concepts of area measurement.
A square with side length 1 unit, called “a unit square,” is said to have “one square unit” of area, and can be used to measure area.
Measure areas by counting unit squares (square cm, square m, square in, square ft, and improvised units).