How I Use It
With this being our elementary schools first year offering Technology as a specials, all students in grades 3-6 are earning their Digital Passport during their Technology rotations. It is taking most of the third and fourth graders between 5-6 days to complete. Our fifth and sixth graders are taking about 4-5 days. We have approximately 100 student per grade level and each student in responsible for completing all five modules, in addition to completing the accompanying mission inside their Digital Passport workbook. Students are not allowed to go onto the next module without first applying what they have learned by completing the workbook mission. Each class period is wrapped up with students sharing out something new they learned that day and why it is important to know and practice that new learning. Students across the grade levels are engaged in the learning and enthusiastic to get started each day. Privacy: Share Jumper has proved to be the only module that has caused a bit of frustration for some students (particularly students in third and fourth grade) as they find it to be the more difficult of the games. To top the challenge off, the glitches that seem to happen in about a handful of each class period increases the anxiety and frustration levels for students as well. Fortunately, Share Jumper seems to be the only game that freezes at random times. When it freezes the player just jumps up and down, but the arrows no longer control the jumper from moving side to side. The only way we have found to fix the glitch is to restart the game, which unfortunately means the student has to start completely over, losing all of their progress. Next year, I plan to have Privacy: Share Jumper be the last module students complete so that we do not have any students being stuck on it for multiple days and other students all finished. Students who have earned their Digital Passport are receiving a laminated color copy of their certificate and we are holding a miniature awards ceremony during class. To wrap up our unit on Digital Citizenship each grade level is utilizing a different tool to show their learning (ie creating a quiz for their classmates about Digital Citizenship on Google Forms, making a brochure in Publisher, creating a Google Slides presentation, and making a comic strip about Cyberbullying).
Following this school year, I will be able to only have third grade students earn their Digital Passport; allowing me to build off of what the students have already learned through the Digital Passport resource for students in grades 4-6. I foresee myself utilizing the Scope and Sequence on Common Sense Media for grades four and five, with students in grade six benefiting from Digital Compass.
I feel very fortunate to have come across this resource, as I know that the skills being taught are essential for our 21st century learners. Communicating with classroom teachers and student's families has also been key in the development of educating our students with Digital Passport. Ensuring that all teachers and families are aware of the students knowledge will assist in holding the students to the standard of being safe, respectful and responsible digital citizens.We discuss often as a class how these essential learnings do not only apply in Tech class. They MUST be practiced and held accountable in all aspects of their digital life.