How I Use It
I used the product as an extension activity. Students that had completed their work could explore the game and make decisions about how do deal with the Cuban Missile Crisis. I'm hesitant to recommend it for low literacy students because there is quite a bit of dialogue. Since there is no time limit, the student could take their time, but this could be frustrating. Advanced and general learners get the most out of the game by making different decisions each time through the game to find different outcomes.
I like the app overall because it offers several different options and different outcomes. It requires users to think about political and military options and consequences to the problem. Based on the users decisions, the crisis is either diffused or nuclear Armageddon takes place. Be too aggressive with the USSR or too passive and nuclear war begins. The outcome is then compared to the decision making ability of a former president of the United States such as George W. Bush or Jimmy Carter. Overall, I believe it is a good blend of entertainment and situation based learning.