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Review by Dana Villamagna, Common Sense Education | Updated February 2013

Colorforms Revolution

Visually rewarding digital version of a classic vinyl toy

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Grades
Pre-K-2 This grade range is a recommendation by Common Sense Education and not the developer/publisher.
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Pros: Learning happens through art, imagination, and puzzles.

Cons: The Go Wild mode may be too wild for kids who don't focus well amid extreme movement, colors, and sounds.

Bottom Line: Colorforms Revolution offers stimulating, colorful options for creative play with shapes.

Teachers can use Colorforms Revolution to deepen some fundamental spatial-relations skills in an interactive way.

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Editor's Note: Colorforms Revolution has closed and is no longer available.

Colorforms Revolution encourages kids to explore shapes, colors, and art through creative play and puzzle solving. With four modes and an art gallery, kids can practice identifying shapes, sizes, and colors and see how each shape can make a picture, learning part-whole relationships.

The game has four modes. Tap Create and a blank board appears; kids choose the shapes, stickers, and colors they want to use and swipe, rotate, and shrink or enlarge pieces to make a picture. In Play Sets mode, kids tap one of eight themed play sets to decorate. Puzzle Boards are puzzles in which kids fit pieces. Go Wild is an animated visual extravaganza of shapes bouncing around as kids tap them.

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Colorforms Revolution can help kids practice critical-thinking skills. Matching and sizing each shape in the puzzles can be challenging, and puzzles can be set to Easy or Hard for kids of varying ages and patience levels. The Go Wild mode may be too chaotic for most kids to learn much while playing it. Still, overall, this is a fun way for kids to express creativity while developing the concept of how shapes interact to form objects.

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Overall Rating
3

Engagement Is the product stimulating, entertaining, and engrossing? Will kids want to return?
4

In this visually rewarding app, kids create pictures with digital Colorforms, solve puzzles, and interact with premade scenes. They can adapt their experiences by choosing the mode they want to play.

Pedagogy Is learning content seamlessly baked-in, and do kids build conceptual understanding? Is the product adaptable and empowering? Will skills transfer?
3

Through creative play and puzzle solving, kids conceptualize shapes, sizes, and colors and how each shape makes the picture. The chaotic Go Wild mode is the only dubious learning experience.

Support Does the product take into account learners of varying abilities, skill levels, and learning styles? Does it address both struggling and advanced students?
3

The help section, as well as brief visual and written tutorials, can guide young kids on how to use each mode. Some of the pinching and expanding of shapes requires practice to master.


Common Sense Reviewer
Dana Villamagna Classroom teacher