In an ideal situation, a teacher would have kids with iPads in the classroom. With the kids working alone or in pairs, the teacher could provide answers to inevitable questions such as "What is a Boolean?" and keep students on track for an hour-long introduction to computer programming. Alternatively, Codecademy: Code Hour could make for a practical homework assignment, getting kids familiar with basic code concepts that would normally be covered in an intro to web programming class.
Continue readingWith the point-and-click experience users have come to expect from iPhone and iPad apps, Codecademy: Code Hour wastes no time and adds few frills to its lean introduction to computer programming. Each mini-lesson consists of a sentence or two of instruction, a snippet of code, and part of the code for the student to manipulate. Get the answer right, and the coder moves on to the next lesson. Get it wrong, and helpful feedback helps clarify any problems.
This impossible-to-fail formula keeps learners progressing through the app as they pick up the basics of JavaScript and HTML. Work through to the end of the lessons and newly minted novice programmers can show off their skills by making a webpage on the Codecademy site.
For a kid expressing interest in computer programming, Codecademy: Code Hour might be a good place to start. The quick-hit lessons and friendly feedback give learners lots of positive feedback as they work through the nuts and bolts of code. These little steps help scaffold self-confidence about programming more than they cement deeper understanding. The app developers seem to understand this and complete their lessons with a small project, which has learners view the results right on the Codecademy site -- a spot packed with new code-learning opportunities.